23. W - Wizard

23. W - Wizard


Card Name
23. W - Wizard
GB02 Onslaught of the Eldritch Gods
Text Card
Attack zones: 2, Defense zones: 1, Set zones: 3
Setup (Steps before starting a game)
Place 3 resources cards in a ready state behind your ruler.
Draw 2 cards from your deck.
Start of Turn (Always do this during the start phase of your turn)
Choose 2 of your resources and ready them.
Draw 2 cards from your deck.
(Draw only 1 card on the very first turn of the game if it's yours)
Modifiers (These are rules specific to this ruler)
- Summon cap:2
(During your turn, you may normal summon a unit by paying a cost equal to its level. You may do this up to 2 times in a single turn)
(Special summons do not count towards this summon cap)

- During your opponent's turn, you may exhaust your ruler to pay costs as though it was a resource card in your resource zone.

- At the end of your turn, ready your ruler.
Deck Construction Rules
-Deck Level Cap: None
(You have no upper limit for the combined total level of all cards in your deck)

-CNT (counter) Cap: 16
(The total number of cards with the CNT icon your deck must be 16 or less)

-Choose 2 factions. You may have any number of cards from each of those factions in your deck.
(The faction of a card is indicated by the faction icon on the bottom left, as well as its frame)
(You may choose to have 0 cards from a chosen faction)

-The size of your deck must be exactly 50 cards

-You may have up to 4 cards with the same name in your deck.

-You may have up to 1 Legendary card with the same name in your deck.

-You may have up to 2 different Legendary cards in your deck.